Telling Stories with Systems | Game Maker#039; s Toolkit
When you think of "interactive stories", you might think about games with branching narratives, like The Walking Dead. But a new wave of games is using systems and random content to deliver wholly unique stories, every time you play. Follow me on Twitter - https://twitter. com/britishgaming Support Game Maker#039; s Toolkit on Patreon - https://www. patreon. com/GameMakersToolkit Games shown in this episode ( in order of appearance ) : Life is Strange ( Dontnod Entertainment, 2015 ) The Wolf Among Us
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- # shadow of mordor
- # Telltale
- # The Walking Dead
- # Civilization
- # Game Design
- # Storytelling
- # Life Is Strange
- # Systems
- # stories