Netcode Update in a Nutshell: Rainbow Six | Siege
With the latest patch update for Rainbow Six Siege (2.4.1) we finally receive 60hz tick rate servers for all regions and across all platforms. But wasn#039;t this promised all the way back in December 2015?!? This warrants some investigation and in this video, I will give a brief overview of how the Rainbow Six netcode has changed over the last two years and what this latest patch really delivers. For a full technical netcode analysis, watch Battle(non)sense#039;s Video here: https://www.youtube.com/watc