ART: Skeleton Placement | 03 | Tutorial Series | Unreal Engine

After we#039;ve created our skeleton, we then need to place the joints in our mesh, or if you don#039;t have a mesh, you can use the handy mannequin that comes loaded in with the joint mover rig! A link to the wiki for further notes is available here - https://wiki.unrealengine.com/Animation_and_Rigging_Tools_Tutorial:_Skeleton_Placement

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