UE4 - Asset Setup #2 - Basic Vertex Painting
Learn how to save time on asset development by blending between textures using vertex painting. This technique can help you implement simple variation across multiple instances of a single asset. Follow Pub Games on Twitter at @PubGamesAU or Facebook at https://www.facebook.com/PubGamesAU or Chris on Twitter at @HighlySpammable Get the raw assets from www.pubgames.net.au/tutorialmaterials/Barrel.rar
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